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The training game

The training game turns learning Mastery HQ into a speedrun: it shows an instruction, you type (or say) the matching command, and faster answers score more points. It covers the commands youโ€™ll actually use daily โ€” opening agents, Hermes, terminals, layouts, themes, screenshots, recipes โ€” and ends with a celebration.

  1. Start it from the first-launch flow, or any time you want a refresher.
  2. Each step shows an instruction and an example (e.g. Spin up your first coding agent โ†’ open an agent). Type the command in the command bar โ€” any phrasing that matches counts.
  3. Two creative steps happen on the whiteboard: draw a squiggle with the pen, then drag out a shape.
  4. Points scale with speed, up to 100 per step. Your best score is saved; getting close to it triggers a heartbeat โ€” beat it for the record.

The finish screen can put your score on the public board at masteryhq.dev/leaderboard:

  1. Enter a display name and your email, then hit Submit my score.
  2. Tap the confirmation link in the email โ€” one tap, no account โ€” and your score is live.
  3. Only your best score counts (one entry per verified email), so replays can only move you up.
  • The game creates a ๐ŸŽฎ Onboarding workspace and deletes it afterwards, restoring the workspace you were in.
  • Every step is a real command โ€” everything you do in the game works exactly the same afterwards. The full list lives in the voice-command reference.
  • Replaying is fine: the game resets its own workspace each run.

Frequently asked questions

Will the game mess up my workspace?

No. The game runs in its own throwaway ๐ŸŽฎ Onboarding workspace and restores exactly what you had open when it ends โ€” your panes, layout, and styling are never touched.

Is submitting my score required?

No โ€” it's entirely optional. Your best score is always saved locally either way; the leaderboard is just for bragging rights.